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1. DDOS Queries - in EVE General Discussion [original thread]
Shari Evan wrote: Faud wrote: ..some which have lead to it being down for huge amounts of time. Huge amounts? Thats probably the most hyperbole definition of a couple of hours compared to the 30 days online status i've ever read this far...
- by Owin Forsyth - at 2014.08.22 15:44:00
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2. Announcement:Unscheduled Downtime - 21/08/2014 - in EVE General Discussion [original thread]
Xercodo wrote: Thatt Guy wrote: Sorry I didn't know that a ddos is the unstoppable beast that haunts the internet and nothing can stop it! Boy I'm sure glad you cleared that up! I instead challenge you to provide a method or an examp...
- by Owin Forsyth - at 2014.08.21 23:34:00
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3. harder caldari missions? - in Missions & Complexes [original thread]
While in game, go to Character Sheet > Standings > Liked By (tab) > scroll down to Corporations > click the blue circle with the exclamation point of any corporation > click on Agents (tab) > there you will see various Department...
- by Owin Forsyth - at 2009.01.16 16:12:00
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4. Stock System revamp? - in Player Features and Ideas Discussion [original thread]
Or maybe, rather than having player corps in a stock market, a stock market could be comprised of NPC corps. NPC Corps could be a lot more transparent that players corps so the information would be more reliable. You can already see the 'market ac...
- by Owin Forsyth - at 2009.01.16 15:50:00
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5. Learning skills aren't cool! - in Player Features and Ideas Discussion [original thread]
Learning skills are not a barrier to entry. It takes very little time to train the primary's to level 3 and that's all one would need in the very beginning. It takes a little longer to train the primary's to 4 and the secondary's to 3 and quite a ...
- by Owin Forsyth - at 2009.01.16 15:28:00
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6. Random Lock-Ups - in Macintosh [original thread]
I use a Mac Pro on occasion, about 2 years old and has 4 GB's of RAM. I have no problems with the game usually, but after quitting the game and trying to use any other program, the program I just clicked on freezes. It doesn't matter if it's Photo...
- by Owin Forsyth - at 2009.01.16 14:18:00
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7. Pirates agains macro miners - in Player Features and Ideas Discussion [original thread]
Originally by: Venkul Mul Originally by: Bo'Tox No, I dont see a problem with this... I know ppl in my systems mine Ice and I've talked to them as they see me in the system day after day too (well around a certain time of day for ...
- by Owin Forsyth - at 2009.01.16 14:03:00
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8. Pirates agains macro miners - in Player Features and Ideas Discussion [original thread]
Originally by: Total Disaster Edited by: Total Disaster on 12/01/2009 09:16:08 so you're making a macro miner out of every single miner that doesn't bother killing the beltrats? Can you please push my "reset" button.. my macro is bugg...
- by Owin Forsyth - at 2009.01.16 01:17:00
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9. Reprocessing Plant "We Take" Percentage - in Science and Industry [original thread]
Originally by: Bilbo II 6.67 still produces o.o tax I have read this before, but never asked, so here goes: If the connections raises you to 6.67 or above, does it also reduce the tax to zero?
- by Owin Forsyth - at 2009.01.12 18:39:00
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10. Mission refusal - in Missions & Complexes [original thread]
So, the process would be something like, speak to agent, close agent window, go to journal, right click to read details, look up info on the system if needed, then speak to agent again to accept or decline? I usually talked to agent, looked up in...
- by Owin Forsyth - at 2009.01.12 17:00:00
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11. 1 Account not enough... - in Science and Industry [original thread]
You would make more isk per hour if the two accounts were both hulk miners than one hauler and one miner. Especially if you fleet them and one has Mining Foreman rank 5. This will give each miner an additional 10% for a total of 120% more mined wi...
- by Owin Forsyth - at 2009.01.12 16:06:00
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12. Mission refusal - in Missions & Complexes [original thread]
The hit to your Minmatar Republic standings would have been much smaller than your standings hit to the agent, their corp, and Caldari State if it was a Caldari State Corp. Also, before you accept a mission, for instance that courier mission that...
- by Owin Forsyth - at 2009.01.12 15:46:00
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13. The Tritanium Thread - in Market Discussions [original thread]
Originally by: Venomae Also, there is lot's of miners wasting their time right now with Omber, Plagioclase and other not so needed ores. I don't think it is because miners don't know what to mine. I have moved to 5 different system...
- by Owin Forsyth - at 2009.01.12 15:08:00
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14. lvl 1 and lvl 2's sending you to 0.4 zones - in Missions & Complexes [original thread]
My statement, that level 1's are more likely than not done by newer players is based on my many months in a npc corp. And let me say that I am not in a npc corp now. I am guessing, but it would seem safe to say that when people mention level 1's a...
- by Owin Forsyth - at 2008.12.30 13:51:00
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15. lvl 1 and lvl 2's sending you to 0.4 zones - in Missions & Complexes [original thread]
Originally by: Iria Ahrens Originally by: Owin Forsyth b) I would also wager than more likely than not, a person doing lvl 1 missions and negative quality lvl 2 missions is younger than one doing lvl 3 and 4 missions. So, therefo...
- by Owin Forsyth - at 2008.12.30 05:07:00
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16. lvl 1 and lvl 2's sending you to 0.4 zones - in Missions & Complexes [original thread]
Oh, and it's not the costs of the ships and it's accessories that are a major expense. The costs of replacing my implants would be the major expense, not to mention the time it would take to find them all.
- by Owin Forsyth - at 2008.12.29 19:45:00
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17. lvl 1 and lvl 2's sending you to 0.4 zones - in Missions & Complexes [original thread]
Originally by: Salliene Low sec does not allow warp bubbles, so your chances of getting ganked at a gate are 0 unless you are AFK. For getting through a lowsec gate camp you really couldn't ask for something much better than a frigate, yo...
- by Owin Forsyth - at 2008.12.29 19:42:00
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18. lvl 1 and lvl 2's sending you to 0.4 zones - in Missions & Complexes [original thread]
Originally by: Pwett Well a) Are they FW missions? Those WILL send you to low-sec as that's where FW exists. b) The agent doesn't know how old you are, nor do they really care about your safety. They're paying YOU to do things that they f...
- by Owin Forsyth - at 2008.12.29 19:25:00
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19. lvl 1 and lvl 2's sending you to 0.4 zones - in Missions & Complexes [original thread]
Originally by: Karentaki Edited by: Karentaki on 29/12/2008 17:25:07 Number of times I've gone to lowsec in a combat ship capable of running a L1 or L2 mission: hundreds Number of those times I've been killed in lowsec while flying one...
- by Owin Forsyth - at 2008.12.29 18:40:00
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20. lvl 1 and lvl 2's sending you to 0.4 zones - in Missions & Complexes [original thread]
I am just wondering what the reasoning behind low level missions sending people to 0.4 sec zones? I am trying to increase my standings with Lai Dai Corp as one additional way to increase my daily Research Points. I went to this agent in Haajinen ...
- by Owin Forsyth - at 2008.12.29 17:01:00
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